Flash to concentrate on Apps for Mobile
Posted by admin on November 10, 2011
You may or might not have heard the inside track that came out today about how we will be able to be stopping further work at the version of the Flash Player that runs inside mobile browsers. Our VP of Interactive Development, Danny Winokur, posted the announcement over at the Adobe blog earlier today.
So the large question I’m sure you’ve got is, why did we do that? The verdict reflects the truth that the type of highly-interactive content people build with Flash, games being a fine example, are much-better suited for run as mobile apps. Also there’s the truth that Flash isn’t nearly as ubiquitous on mobile browsers because it is at the desktop. Due to this stuff we’ve decided to focus all our efforts on taking the AIR runtime to the subsequent level on mobile as well as new development areas with HTML5 like PhoneGap. Not having to support the mobile browser version of Flash frees up valuable resources that we will redirect to those more important areas.
Over the previous couple of years i’ve seen the mobile browser become where for clean, mobile-optimized HTML sites. Apps are where people visit play games and luxuriate in interactive content. This isn’t only true for Flash but in addition for HTML5. Many are predicting that apps will soon fall down to browser-based apps on mobile. i myself don’t see that going down anytime soon. Apps have proven themselves to be great for users and offer clear monetization opportunities for developers.
There is naturally plenty of inflammatory discussion occurring today surrounding this news. i’d caution everyone from feeding into this. In case you analyze this rationally i feel you can see that is actually the proper move for Flash.
So basically nothing has really changed for Flash developers, as I’m pretty sure not many folks were creating mobile-specific Flash websites anyway. The genuine challenge moving forward might be to combat the misinformation and confusion that a statement like this brings. Stay tuned for stimulating news about how we plan to take AIR to the following level on mobile to enhance the work we’ve already begun for Flash Player 12 for PC browsers.

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